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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 400 10 10 5
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 3 7 3 3
-
- Daytime
- //Nightime
- Crosshair
- //Artillery
- //Bombers
- AltGun
- //AltCannon
-
- /*** TANK (maximum 12) ***/
- //Object TANK
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) basic ***/
- Object APC1
- Delay 600
- ObjectInc
- Delay 650
- ObjectInc
- Delay 700
- ObjectInc
- Delay 750
- //North
- South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- Object APC2
- Delay 1000
- ObjectInc
- Delay 1100
- ObjectInc
- Delay 1050
- ObjectInc
- Delay 1150
- North
- //South
- //East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- West
-
-
- /*** JET (maximum 16) ***/
- Object JET
- ObjectInc
- Delay 50
- ObjectInc
- Delay 60
- ObjectInc
- Delay 70
- ObjectInc
- Delay 200
- ObjectInc
- Delay 250
- ObjectInc
- Delay 300
- ObjectInc
- Delay 350
- ObjectInc
- Delay 600
- ObjectInc
- Delay 660
- ObjectInc
- Delay 700
- ObjectInc
- Delay 700
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- //Object COBRA
- //ObjectInc
- //ObjectInc
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- //Object CH53
- //ObjectInc
- //ObjectInc
-
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 300
- //troops1 8
- hdrop 2
- mdrop 2
- adrop 2
- //pdrop 2
- //passes 2
- //North
- //South
- //East
- //West
-
- //ObjectInc
- //Delay 600
- //troops1 8
- //troops2 4
- //hdrop 2
- //mdrop 2
- //adrop 2
- //pdrop 2
- //passes 2
-
-
- //ObjectInc
- //Delay 400
- //troops1 6
- //passes 1
-
-
- End
-
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